Love how the courts are framing this. “ROMs are illegal software.” “Emulators are for playing pirated software.”
Fuck you, Nintendo. You made $1.6bil in profits last year. I bet the number of pirated copies of Zelda: TotK barely amount to a fraction of a percent of that.
Love how the courts are framing this. “ROMs are illegal software.” “Emulators are for playing pirated software.”
Ngl I kinda want them to use this logic and see what happens when they try to apply it to Nintendo’s own Virtual Console, which are emulators playing ROMs basically.
Hell, the games you can play in Animal Crossing are literal emulators with ROMs since they found iNES data in the headers.
This. This seems to be the argument that Nintendo is hinging on. In order for Yuzu to play the games properly you need a prod.keys file. I guess Nintendo is claiming that the keys in this file are owned by them and it’s illegal to have that number much in the same way the number used to represent the C code for decoding DVD copy protection is illegal: https://en.m.wikipedia.org/wiki/Illegal_number#Illegal_primes
I am no lawyer but seems tenuous when you can run a program to get the prod.keys from your own console. Especially when that code is legal and exists on GitHub: https://github.com/Decscots/Lockpick_RCM
Love how the courts are framing this. “ROMs are illegal software.” “Emulators are for playing pirated software.”
Fuck you, Nintendo. You made $1.6bil in profits last year. I bet the number of pirated copies of Zelda: TotK barely amount to a fraction of a percent of that.
Ngl I kinda want them to use this logic and see what happens when they try to apply it to Nintendo’s own Virtual Console, which are emulators playing ROMs basically.
Hell, the games you can play in Animal Crossing are literal emulators with ROMs since they found iNES data in the headers.
EULA for us not for them.
I believe Nintendo’s argument has more to do with dumping the prod.keys than with using dumped “Roms”
This. This seems to be the argument that Nintendo is hinging on. In order for Yuzu to play the games properly you need a prod.keys file. I guess Nintendo is claiming that the keys in this file are owned by them and it’s illegal to have that number much in the same way the number used to represent the C code for decoding DVD copy protection is illegal: https://en.m.wikipedia.org/wiki/Illegal_number#Illegal_primes
I am no lawyer but seems tenuous when you can run a program to get the prod.keys from your own console. Especially when that code is legal and exists on GitHub: https://github.com/Decscots/Lockpick_RCM