This might be a slightly unusual attempt at a prompt, but might draw some appealing unusual options.
The way it goes: Suggest games, ideally the kind that you believe would have relatively broad appeal. Don’t feel bad about downvotes, but do downvote any game that’s suggested if you have heard of it before (Perhaps, give some special treatment if it was literally your game of the year). This rule is meant to encourage people to post the indie darlings that took some unusual attention and discovery to be aware of and appreciate.
If possible, link to the Steam pages for the games in question, so that anyone interested can quickly take a look at screenshots and reviews. And, as a general tip, anything with over 1000 steam reviews probably doesn’t belong here. While I’d recommend that you only suggest one game per post, at the very most limit it to three.
If I am incorrect about downvotes being inconsequential account-wide, say so and it might be possible to work out a different system.
Occult Crime Police is a fantastic free offering for those looking for a bit more Ace Attorney. It mostly follows the gameplay of Ace Attorney games, in which you investigate murder scenes involving strange, paranormal phenomena, and then discover contradictions in people’s witness accounts to uncover the culprit. It’s a bit easy, but maintains some great humor and charming animation production value.
Adding one more to the Ace Attorney spinoff block:
Tyrion Cuthbert: Attorney of the Arcane is a well-written fan spinoff of the AA formula, taking place in a fantasy universe where magic is real, but mostly the domain of the nobility. Trials are a form of theatre, where the nobility knows how to tip the scale, but your mentor knows how to tip them back.
It introduces some very enjoyable mechanics, in which knowledge of each spell’s effects and conditions constitutes its own evidence. Tyrion bears his own magical ability that lets him view the thoughts of witnesses. He is also accompanied by the defendant of his first case, a mercenary-mage named Celeste, who gets a lot of investigation banter with Tyrion, much like Maya and Phoenix.
Five cases in all, and none of them are shortened crapshoot cases, nor is there a downer ending; all the major threads conclude with satisfying endings, and the developer hopes to make a sequel from the world they’ve built.
Oh, and as is common for AA games, take a listen to “Eye of Horus”, the game’s equivalent of the “Objection!” theme when Tyrion nails a contradiction. The game’s soundtrack as a whole has some real bangers, for both the high points and the emotional pulls.
This is SOLID GOLD holy shit
edit: OKAY I FINISHED THE FIRST CASE ABSOLUTELY PLAY THIS
Continuing this in the same thread as it’s a bit topical:
Are you a fan of Love Live! School Idol? Me neither! I basically knew nothing about it at all. Regardless, Gyakuten Live is an incredibly detailed cutesy Ace Attorney style game, in which the characters of the show gather for “school trials”. Though you may need to put up with a cutesier all-girl cast, and the stakes are much lighter and involve things like stolen possessions rather than murder, the mysteries end up having a surprising number of twists and even some heartfelt motives at the end. Features a fully custom soundtrack and LOTS of custom artwork, matched with some traditionally silly Ace Attorney humor.
So far, THREE cases are available, and each features a different prosecutor. The game’s page lists plans to continue up to 6 episodes.
In ItchIO’s standard, the game is “name your own price” - so you can choose to download it for free. It’s unlikely to come to Steam since it technically infringes on an anime/manga without permission.
One more coming if my AA recommendations are well received.
Magnetic By Nature is a 2D platformer where you are generally using either attract or repel mechanics. I came across this game on the PAX East show floor, and it really wowed me. I may be one of only a few hundred people who ever played it. There’s a bonus chapter, after the credits, that was kind of bullshit, but the 7 or so hours of gameplay before it was fun, challenging, and unique. Initially available for like $15, it’s now down to $1, and it’s a steal at that price.
Ooh, I’ll play.
Final Profit: A Shop RPG is an RPG about a deposed elf queen who opens a humble shop and slowly advances through the ranks of the Bureau of Business with the eventual goal of defeating Capitalism from within. It’s unique. It has some incremental game like mechanics, and can get a little repetitive in the mid-game, but it has a surprisingly compelling story and a lot of unfolding mechanics that keep it interesting all the way through.
Roughly a 30 hour playthrough with many endings, NG+ and some optional challenge modes that remove or change some of the most obvious strategies for advancement, so if you finish it and still want more, you can play through again with a somewhat different experience.
I really can’t handle the RPGMaker look of it.
I’m willing to give it a try though
It’s unfortunate that RPGMaker games have such a consistent and distinct aesthetic, it’s really obvious when a game was made with the engine, and a lot of the reviews mention it, too.
That said, this is definitely one of the best RPGMaker games I’ve played. They really stretch what’s possible with it. Can’t get away from that look, though.
I think the To the moon series hides the fact that it’s RPG Maker rather well
Definitely another great one!
The worst part is, there are certain ways a top down spritework game can look unique, and even put some personality on the characters. But the classic NES RPG look just seems so arcadey and wrong to me.
Man this made me feel guilty downvoting. Great game, a real surprise packet for me, think I got it in a Humble Bundle and tried on a whim and had a great time.
Think it’s an Aussie dev (single person?) too, and still getting pretty frequent large content updates
The dev is also very responsive! I left a (positive) review with some critical feedback and they commented on it very quickly and had a bit of a dialog with me about the comments I’d made; they ended up revising the Steam page based on review feedback (mine and others), too, which made me want to support them even more!
In Grotto, you play the role of a soothsayer living in a cave who is occasionally visited by members of a tribal society living nearby. They come to you with problems, and they want you to present your opinion, but you can’t speak. You have access to constellations of stars, which each hold different meanings, and you must present your answers in the form of a single constellation, which the petitioners are left to interpret.
You’ll feel a bit of frustration as your intended message is missed completely in favor of something that the petitioner wanted to hear, and the same constellation might mean different things to different people, but that’s just part of the game. The story unfolds around you and its progression is communicated to you only through the explanations your petitioners give for their visit. Each is a uniquely unreliable narrator, so what you believe is for you to decide.
Two endings, and an interesting story with some occasionally unexpected consequences that might make you feel bad, so if a game giving you a case of the sads is unappealing, maybe take that into consideration.
fantastic game by the makers of Laika, check out their whole ludography
An excellent example of storytelling elevating a game. The game play is a decent puzzle platformer, and the story is very charming.
Severed Steel. F.E.A.R. meets Tron, plus a Mega Man arm cannon, plus the movement out of Titanfall. It’s incredibly fun and satisfying to play, and it has an exceptional soundtrack (if you like synth).
Steam page: https://store.steampowered.com/app/1227690/Severed_Steel/
Soundtrack: https://store.steampowered.com/app/1754220/Severed_Steel_Soundtrack/
So I have seen this came come across my radar several times and knowing that I am not actually a huge fan of this type of game but really enjoyed Verlet Swing do you think you would still recommend this game on fun and vibes alone?
I unfortunately haven’t played Verlet Swing so I can’t say. What I can say is that this game is one of the most fun of any shooter I’ve played in probably a decade.
Oh verlet seing is a super indie darling but it’s got a strong vaporware synth vibe so I was wondering if it felt similar. But that’s still a glowibg review.
Honestly if you’re unsure, just check out the OST on YouTube and maybe look at a bit of gameplay. If you find yourself bobbing your head and like the artstyle, I’d put my money on this game being worth a buy
A fun little 2000 era RTS with customisable mech chassis units/base building/multiple fighting levels per map (separate air/land/underground maps). In hindsight, it has a fiendishly difficult campaign which I remember it being a lot easier than I find it now…
Sadly, it’s not available on PC, but it is available on Nintendo Switch (US eShop page linked above) and PlayStation 4 (and PlayStation 5 through backwards compatibility).
It’s a sci-fi game made by the creators of some games you might’ve heard of in passing (namely Dragon’s Crown, Odin Sphere, Muramasa: The Demon Blade, etc.), Vanillaware. I can’t go into any details about the game itself because of spoilers, but I will say it is quite simply the best and most uniquely told story I have ever seen in a game. It’s a game you have to experience for yourself. You should go into it as blind as possible, too.
I will say the English dub of the game is also surprisingly good, considering it was recorded almost entirely in COVID lockdown. The Atlus West sound engineers (Atlus published the game in the west) must’ve worked some incredible magic to get it to sound as good as it does.
If you liked this I really hope you’ve dug into 1000xRESIST. They’re not super similar but enough so that I think if you liked 13 Sentinels you’d probably like it also
I’ve started playing through it, but I’ve got other games currently that I’m focusing on (currently Trails in the Sky FC, then Persona 3 Reload: The Answer, and then Metaphor ReFantazio).
Ah, a fellow Into the Aether listener perhaps? Or maybe just a big JRPG fan 😁
I gotta check out Trails at some point. The whole tetralogy thing kinda puts me off in the same way Yakuza does but you gotta start somewhere I guess!
Yeah, I’m just a big JRPG fan.
As for the Trails series, I’ve been told that the best place to start is (understandably) the beginning. Play in release order. The first three games are in 2.5D (as opposed to 3D), but they actually hold up really well.
Most people (myself included) will recommend that you use a spoiler-free guide to avoid missing hidden quests and collectibles (such as a book series you’ll collect in its entirety over the course of the first game). I’m using this spoiler-free guide for my playthrough of the first game.
It’s also recommended that you go around talking to every NPC in the town you’re in every now and then. Dialogue updates as the main quest advances and, at times, if you’ve had an interaction with an NPC in (for example) a side quest and that NPC later pops up in the main quest, the NPC will remember that interaction from the side quest. Some NPCs also pop up in later games with their stories continuing (or so I’ve been told).
Almost every single Trails game is also available DRM-free with achievements on GOG. The only one missing is the latest game (which has a “coming soon” page). The series goes on sale on GOG pretty frequently, too.
Also, examine every chest twice: once to open it and once to see the “empty chest” dialogue. The English localizers noticed that, in the Japanese version of the game, instead of having the empty chests call a single line of dialogue multiple times, each chest had its own line to call. (It was the same thing copied and pasted every single time.) So they had some fun with it and made nearly every empty chest have unique dialogue.
Also, just today, during the Nintendo Direct Partner Showcase, The Legend of Heroes: Trails in the Sky the 1st, a remake of the first game in full 3D with the modern Trails aesthetic, was announced for a 2025 release worldwide. Though I don’t know how faithful it’ll be to the original game or to its localization. So you could wait for that if you want or just play the original trilogy immediately. But, again, the originals still hold up really well.
Chex quest. I got this game in a cereal box back in 1996. It defined my childhood.
Now they have an HD version on steam. 10/10 good times.
I prefer Brutal Chex Quest:
Spheres of Chaos is an old asteroids based game that really ups the ante on trippyness and cool sounds
I should warn you though that it is very flashy, so epilepsy warning is in order
Sulphur Nimbus: Hel’s Elixir, a $6 (currently) game on itch.io. It started from the idea of an MLP fangame, but early in development evolved into an original setting.
This is a 3D physics platformer adventure with an unhindered flying character. Your hippogriff, Sulphur Nimbus, is an aerial photographer aboard a cargo ship, which is passing a mysterious atoll on the way to their destination. The crew want you to get pictures of the island, which has a castle that’s been abandoned for decades. Unfortunately, after flying over there, a nasty storm builds up and you get zapped by lightning. After a flashback tutorial on how to fly, you wake up on the island shores, your wing is injured, and you have to run to safety, finding out this place is dangerous… so dangerous a resident dogicorn (like a hippogriff, but it’s half dog and half unicorn instead of half bird half pony) has to rescue you when a lovecraftian horror tries to take you down into presumably Hel. Waking up in a castle room, your wing is healed, and you can fly again.
Now the game begins. Clear the boss monsters and rout them out of this island, area by area. Break the curse that binds you to this island. Find out what happened here.
What’s unique about Sulphur Nimbus is the movement. Running, fighting, and jumping has physics to it, allowing for some parkour stuff to be possible, like running up steep inclines and wall jumping. Flight is realistic. There are no arbitrary limitations, other than a regenerating “flap” stamina. If you can get enough speed to take off, and if there’s enough room to maneuver, you can fly. Level designs include lots of caves and enclosed spaces, but also lots of open areas, so being able to fly is a requirement to get through it, while also a challenge. While the game is designed for kb and mouse controls, honestly, a gamepad works very well with this game and is preferred. It also is cross platform, as it is made in java, and includes Windows, Mac, and Linux. The source code is on sourceforge and allows you to build the whole game yourself if you are so inclined.
There’s no other platforming adventure game that attempts this, and I have tried every “become birb” game out there. They all are either bird simulators or use flight as a fast travel, but not as a core gameplay mechanic like this.
The Last Sovereign (NSFW) is an 18+ RPGmaker game. The basic premise is this: What if you had a setting with a bunch of hentai tropes lumped together and played straight, with no porn logic or stupid characters?
You play as a middle aged, very competent army veteran who gains the powers of an incubus, and reluctantly uses them with the aim of making the world a better place, slowly developing a harem of well realized, cool characters along the way. There’s sex scenes, obviously, but you very quickly forget all about them as you are plunged into an underdog story where you have to manage your fledgling armies + resources and have to constantly make tough decisions.
It speaks volumes that this is the only game in the comment section I have to downvote
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Piss off Steam, this sounds hilarious
The game is free, you can also get it on the author’s blog or through itch.io
f95zone has it almost certainly, if not, request it in a request thread, done.
works for pretty much any NSFW title ;)
I’ve got it already from the itch.io page the other user posted. But thanks!
Tinykin
I know you said less than 1,000 reviews but this is at 1,500 so I think it just squeaks by.This game for lack of a better description, adorable and over too soon.
Like a mashup of pikmim, Spyro 2, and Tony Hawk Pro Skater. It’s got lots of fun platforming and new puzzle mechanics in an ever adding open world that is a true joy to traverse and cute silly little side plots that make for rather grand set pieces when it all comes together. I got 100% in 12 hours but also collect-a-thons are my jam and I was plowing through the game with grin on my face for everything but the platinum time trials.
Martha Is Dead is a grim psychological triller about twin sisters, set in Italy at the end of WW2. It’s not about war, however. This game left me with deep emotions no other game could do. Heed the warnings given by authors, though. It may come too disturbing to some people.
Clanfolk, a (very alpha and also very playable) game that draws clear inspiration from Rimworld, but has a kind of tech progression that feels spiritually similar to bootstrapping a factory in Factorio, while being set in the Scottish Highlands.