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Joined 2 years ago
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Cake day: June 11th, 2023

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  • That link linked to /modcoord at perhaps dozens of moderators promised to leave, which is far more impactful than users. I know just from watching kbin, lemmy and other sites grow from this summer on that hundreds to thousands likely left reddit. Unfortunately it’s probably a drop in the bucket but Web 2.0 was always probably going to win. The only real way I can see of us getting out of that en masse if when each site inevitably kills themselves through mismanagement.


  • I actually used to rely on that, using site:reddit.com for most searches. Reddit had some of the best in-depth discussion and tech advice I could find. Compared to the multitudes of blogs, YT videos, and decades-old forum posts that normally came up, reddit usually provided useful info. And it’s pretty much the only reason I’m ever on the site now: the only results for some searches are on reddit.

    Eventually if the quality of the posts decline, their SEO presence probably will as well. But google has been absolute dogshit for about a year now so who knows what that field will look like in another year. =/












  • Important info:

    -The breach window was roughly 1:30 PM-2:30 PM Eastern (1830-1930 UTC+0) on 12/25.
    -Downfall is safe to launch once more, and has been since roughly 2:30-2:40 PM Eastern on 12/25 (1920 UTC+0 on 12/25).
    -If you did not launch Downfall in the breach window, you’re clear.
    -If you got an automatic update for Downfall on 12/25 but did NOT launch, you’re clear.
    -If you launched Downfall via the Steam Workshop (meaning you actually launched Slay the Spire), you’re clear.
    -If you did launch Downfall on 12/25 and succeeded and everything looked normal, you’re clear.
    -If you did launch Downfall on 12/25 and saw a command-prompt like screen, that starting spitting out a bunch of text after about 10 seconds, you’re in the clear. That was actually just the Java log which we usually keep hidden, but accidentally left visible when we restored the game.
    -If you did launch Downfall on 12/25 and got a ‘no .exe found’ type of error, you’re clear. That was us exploding the game to prevent anyone else from being affected.
    -If you did launch Downfall on 12/25 during the breach window and got a Unity library installer popup, please continue to read. You may be also at risk.




  • That said, I’ll usually always play a male character in a Souls title, because [insert valid reason for inconsistency here.]

    I often do this when I want the character to mesh with the build. If I’m playing a character with a great shield and giant hammer, I’ll want a big beefy character that is often easier to create in game as a male body. And when I play a quick assassin, I often pick female. It’s like the opposite of how anime weapons work.

    FYI: as someone I think would like incongruent in girl mode, I went as Dr Frankenfurter (creation scene, was cold) for Halloween this year and went all out: full makeup, fishnets, shaved legs, 4" platform heels, etc. It was very fun and could be a good entry into what you might want to do. Also: you can always dress up at home just for yourself.


  • I play in 2 games and run 1. As a player I play both characters who share my gender and one that doesn’t. At the table I run there’s a guy who plays a woman, and used to be another.

    It’s never caused issues or confusion. So for anyone interested in playing like this, feel free to do so! For pronouns I’ve also found success in referring to characters instead of players with names unless explicitly talking to the player, but that’s easier as a GM.


  • I don’t relate with masculine characters at all. No idea why as I don’t identify as a woman. I have very little association or ownership of my gender.

    Also character creators traditionally don’t have a ton of options beyond the binary. Hair, pronoun options tend to be most of the extent.

    Also feminine bodies tend to be more interesting. More curves and interesting shapes while a lot of masculine bodies are rendered as blocky.