Keepass does a pretty decent job. I have keepassXC on my Windows, Debian and Android devices. On Android it’s integrated into the phone(and the autofill service if actual 2fa isn’t supported on the app) so it works on every application. With IOS though I know they can be a stickler on anything remotely technical so I’m not sure if something similar exists with it. I also use syncthing as the service to make sure the same copy of the database is on each device to prevent having to use a password manager that requires a subscription for a cloud service, this also minimizes my risk factor of a cloud service being compromised.
Just your normal everyday casual software dev. Nothing to see here.
People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.
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I have Proxmox Backup Server backing up to an external drive nightly, and then about every 2 or 3 weeks also backup to a cold storage which I store offsite. (this is bad practice I know but I have enough redundancies in place of personal data that I’m ok with it).
For critical info like my personal data I have a sync-thing that is syncing to 3 devices, so for personal info I have roughly 4 copies(across different devices) + the PBS + potentially dated offsite.
Pika@sh.itjust.worksto
Selfhosted@lemmy.world•Proxmox Backup Server: Bare Metal vs. Privileged LXC vs. VM?English
4·2 天前despite recommendations, I run PBS along side the standard server barebone. I don’t store the backups on the same system they are stored to an external drive (which gets an offline copy every once and awhile) but I don’t like the idea of having PBS in a virtual environment, it’s just another layer that could go wrong in a restore process.
Pika@sh.itjust.worksto
Technology@lemmy.world•Meta is earning a fortune on a deluge of fraudulent ads, documents showEnglish
7·5 天前he currently has an adblocker (ublock unless hes replaced or disabled it) and a pihole setup to filter DNS, but that only works so well with facebook.
Pika@sh.itjust.worksto
Technology@lemmy.world•Meta is earning a fortune on a deluge of fraudulent ads, documents showEnglish
51·5 天前don’t get me started on their malicious ads system. My grandfather calls me AT LEAST once a week because he clicks one of the posts on facebook and it brings him to a “your computer has a virus please call this number” scare page. I basically have had to tell him “if it says sponsored just don’t click it” because Meta has like no vetting system it seems.
I never knew this SE was even a thing.
Pika@sh.itjust.worksto
Games@lemmy.world•Protests erupt at Rockstar Games offices accusing GTA 6 developers of “Union Busting”English
12·5 天前My only thing with this is the claim is a glass cannon if its true. If no company resources were given out in this ordeal, if I was one of the 40 employees involved I would be leaking the forum messages publicly to show how there wasn’t any inside information involved. Make the entire case fall apart because if it’s shown no public info was involved, the claim it wasn’t over unionization becomes harder to fight. But I guess that is a better situation for in a court scenario.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
1·8 天前Personally, I don’t think either comparison is valid. These two items are nowhere near comparable to the original comment. With tennis if you don’t move, you can’t play. With the examples I gave above most of the game would remain available to the player, just in a single player or PvE environment. Survival RPG’s can easily be made either SP or PvE only, Dune actually came super close, they just decided to heavily limit the end game PvE compatible areas and locked the passage via a PvP area which is why I decided to just not get it.
BUT ignoring the false equivalence fallacy, if the player is willing to spend money on the game in the first place, it shouldn’t matter. Even more-so when the game is basically Ark Survival on Scorched Earth with a dune skin on it and a few additional mechanics added on. There was no decent reason that the game could not allow for a PvE only mode or at least the ability to self host your servers. They said they couldn’t do either under the excuse that they wanted the game to be an MMO(which arguably they failed to deliver on as well)
As for New World? As a person who played it from beta(which I do regret because its not my style game, I just really wanted to like it), New Worlds downfall wasn’t the dev’s trying to cater to everyone, it was the lack of a story/ambition to want to play. It was the same gameplay loop over and over with no drive to want to continue the story. This combined with the failure to have a decent “end game” (story line wise) at launch killed it’s userbase. They promoted a very heavily PvP based cooperative system and then massively fell through on the promises. This combined with the inconsistent servers and the boring game-play elements, made player retention extremely difficult. That’s not appealing to masses, that’s failing to deliver on promises and making a shit game.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
1·8 天前And that’s completely fine. But by the developers choosing to go that route, they just outcast the people like me that will not buy that type of game.
Being said though, I find it difficult to understand why a studio would want to go that way. Like, I am the player. If I want to make the game easier on myself, then I should be able to. If I’m willing to spend money on your game, It doesn’t really matter how hard it is.
I get that if a game has an endgame that is heavily PvP based, that it might affect PvP by allowing a PvE only mode. But, to me, I don’t really care because, regardless of their decision, I wouldn’t be in that PvP area anyway. It’s just one outcome is I spend money on their game, and one outcome is I don’t.
Many games I can see them going this route on, such as Overwatch 2 or Dota, but survival RPG games, I don’t see the point of having that type of system for, And I definitely think they’re losing money by going that route.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Rockstar Games fires over 30 employees, all were part of pro-union Discord group, "one of the most blatant and ruthless acts of union busting in the history of the games industry"English
6·10 天前I’m the same way. I might have got BF6, I played the beta and fell in love cause it felt like BC2 which was my favorite BF game.
Sadly the hoops I had to jump through to even get it to work on a windows system, let alone getting it to work on my Debian system, combined with the price tag was enough to hard push me away from buying it.
It’s a shame because the game was stupid levels of fun, and felt organic. They just are out-casting their userbase by their decisions to block Non-Windows systems.
Pika@sh.itjust.worksto
Technology@lemmy.world•Apple Reportedly Moving Ahead With Ads in Maps AppEnglish
9·16 天前this is me as well. I’m the /only/ person in my town that updates data on OSM, and if you leave the area its just a void of nothingness. Outside of the automatic survey info that gets added its a ghosttown.
I want to like OSM but, between the crappy UI on all the apps, and the lack of information, I couldn’t do it.
Pika@sh.itjust.worksto
Technology@lemmy.world•Your Kindle Can Finally Be Jailbroken Again. [22:00]English
42·16 天前the irony that it can be jailbroken by modifying the ads is funny. Sadly I expect this to be a super easy patch on Amazons part so if you have the device probally should do this fast lol
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
3·23 天前Honestly, Ark was so close with that aspect with the Obelisks. It would have been so cool to allow for char based PvP toggle (meaning when the char was made it had a setting if it was PvP or PvE), then allow for the Obelisks to teleport you to the designated PvE vs PvP zone. Have PvE invisible to PvP and if the structure is owned by a player in the other zone, it doesn’t exist. Have a designated spot on the map accessible like the boss arena system that allows PvE and PvP players to mix and mingle/fight if they wanted to.
This would allow for using the same map for both modes, so lower system resources, it’s just the structures itself only show for players in the same PvP mode. So a base could exist in the same location on both PvP and PvE and the two modes would be non the wiser.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
1·23 天前That does sound promising and does raise it a little on my list. It’s defo better than nothing.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
9·23 天前Yea, but I’m still not interested in spending money on a game without PvE modes. If it requires me to enter a PvP area, I’m not interested regardless of the amount of time I can spend in PvE only areas.
Honestly, I liked how runescape did PvP areas, you didn’t have to enter them, you could obtain the material via other means like the grand exchange. This is a good way of doing a PvPvE without hindering your PvE audience. How dune did it was more of a slap to the face, since its a small area thats shared with everyone that wants PvE and PvP, requires entering PvP areas to get to and has a limited resource so on congested servers it’s a big nuisance. it felt like more of a “this can say we tried” than an actual implementation.
the implication of that is weird to me. I’m not saying that the horse is wrong, but thats such a non-standard solution. That’s implementing a CGNAT restriction without the benefits of CGNAT. They would need to only allow internal to external connections unless the connection was already established. How does standard communication still function if it was that way, I know that would break protocols like basic UDP, since that uses a fire and forget without internal prompting.
this might be my next project. I need uptime management for my services, my VPN likes to randomly kill itself.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
7·23 天前Yea, that was what I had found during research, end game stuff locked behind a PvP gameplay with a small section that can technically be done in PvE but has a long cooldown and requires going into PvP areas to get to.
Pika@sh.itjust.worksto
Games@sh.itjust.works•Should a PvPvE game have to offer a PvE-only mode?English
401·23 天前They don’t /have/ to, but I will say if they don’t it removes any chance of me ever buying it.
I was up and ready to buy Dune launch week, but then I noticed there was no full PVE mode and I had no way of creating a PVE environment by self hosting or by other means. This blew all interest I had in the game.
To me it makes logic sense that a studio that offers a PvPvE should offer a PvE experience as well. The framework is basically already there, and in some cases won’t even require more resources to do. In the case of Dune they could easily have made PvE use the same servers, but have players marked as PvE invisible to other players not in the party, or give them a ghost effect to people not in PvE mode so they know not to try and fight them.
Any studio in my eyes refusing to acknowledge the casual non-pvp group are just throwing money away. I have easily dumped 100$ into both Ark SE and minecraft with how many times i’ve purchased them for different platforms, and these are just the ones I can think of off the top of my head. I would have never have bought either if they lacked the ability to go PvE only.

I believe they are replying to the article you posted in regards to the download from legit sites comment, not the fact that the sites have shit web practices (which while correct is a different thing).
To the people who didn’t read the article posted in the comment prior, basically the software installed wasn’t the legitimate software, it was a modified software that was a trojan that was forwarding passwords stored in the keepass database to a home server.
That’s not something that the sites are going wrong, nor is it the password managers fault. That’s fully the users fault for downloading a trojan.