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Joined 1 year ago
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Cake day: July 7th, 2023

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  • This is well deserved. When the game first launched I could tell something was off about it. It obviously had a dreadful launch.

    I can’t remember how many years later I was in the mood for a space exploration and saw NMS had an update. I grabbed it for about £8. Since purchasing it seeing constant substantial updates has been amazing. Every time one comes out I think “Ok guys, you’ve redeemed yourselves, you’re allowed to stop now!”

    I like to work on a £1 per hour with my games, I’ve played 85 hours (I know, rookie numbers compared to what some people have) and I’m really pleased with my purchase.

    Seeing the pride they have in their game and the efforts they have gone to to make the game they wanted and the lessons Hello Games have learnt, it leaves me looking forward to Light No Fire.






  • My employer has already been putting measures in place to what seems to be potential loopholes. Hybrid working was bundled as part of “flexible working”, they have separated it out into a different terminology. The term Flexible Working is now purely for those who want to change their hours like removing a day once a week and getting paid less, or moving hours from one day into the other 4.

    A large number of companies are pushing to get people to RTO and I get the feeling these workers rights won’t counteract that.









  • Schal330@lemmy.worldtoMemes@lemmy.mlEA gonna EA
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    8 months ago

    Have production costs increased or has marketing/publishing costs gone up dramatically as gaming attempts to get a greater demographic and introduce predatory monetisation methods? Tools and techniques for game development surely improve over time making development easier and more cost effective.