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Cake day: June 16th, 2023

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  • Ã̷̢̧̡̨̛̳̣̼̗̙̲̼̪̺̤̰͓̦͔̓̎́͋̀̂̑̌̃͊̆͗͑͆̈͊͐̔̀̽̄́͂̕͘͝A̸̡̩̰̯͙̬͈͇̹̲̟̤͔̞͖̘͍̖̳̮͔͓̬͖͖̘̺͕̱̹͇͇͚̖͉͉͓͉̎͆͐̑̏̈́̓̾̿̈́͋̔͗̍̏́͗́̔̈́̀̔̂̆̈́͑͜ͅͅȀ̷̧̛̀̅̀̈́̓̈́͛̎́̄̓̓̓̇̽͝A̵̛͍̝̼͙͎͇̎̎̿͋̊̆̓̈̉̌̋̿̅̆̃̌̽̓̃͛̉̔̏́̇͊́̑̒̒̀͆̿̊͊̄̕͘̚͝͠Ã̸̢̨̛̙̭̦̲͈̙̮̲͕͔͖̣̻̬̤̪̯̣͖̲̮̰͖̖̯̟̘̰̱̺̲̳͆́̔̒̑̔͐̃̓͑͐̈́͆̈̀̇̂̌̾̅̈̏͛́̚A̶̧̨͎͚̤͍̺̟̟͈̥̮̩̺̜̘̗̥͍̼̦͍̥͕̻͙̹͇͖͉̰̫̗̤̳̹̳̐̈́͛̇́̏͋̈̒͌̓̑̎̀͌͗̿̆̚̚͜͝͝Ą̴̨̡͙̰̩̼̖̱͈͚̲̱̱͉͎͖̤̘̤͌̄̐̀̎̾̊̚ͅẢ̷̙͈̳̰͎̦̎̐͌̈͂̏̓̈̽̔̎̌͐̓̀̈́̑̒͌́͠͝Á̵̢̢̢̢͚̟̲̮̗͚̘̰̱͇̝͓̦̜̹̯̠͙͉̫̪̮͈̼͚͈̜̤̺̼͓̗̠̼̼̜̣̈̒̊͛́͋͐̋͐͊̀̈́͝͝ͅẨ̷̧̡͔͖̲̱̻̣ͅA̷̡̢̧̩̘̼̜̝̫͙̞̺͙̖͎̲̱̩̮̦͙̫͉̳̪͇̯̰̜̭̝̐͑̋̓͒̋̔̂̇̐́́͊͐́͗̑̀̓̎̏̏̓͑͑͂͐͆́̀͘̕̚͘͘̚͜͜͝ ̴̡̟̱̠̪̮͕̥̖̎̎͗̈́̀͋͛̓̀̓̉̿̿̿̐͊̾̈́̌̒̐͆͌̐̇͑̀͐̍̅̏͘͘͠ͅF̸̛̛͚̯̯̩͇̯̲̞̙̃͐̂̏́̿̀͐̓̂̅̒̓͊͆͊̈̈͂͛̀̋̑̓́̈́̂̌͆͑͊̀͂̕̚͘R̸̳̱̫̹̭͎̥͔͍̳̐̇̆̈́̌̈̽͜ͅE̶̡̧̨̨̧̖͓͚̟̼͍̙̯͈͍̮͍͓̤̥̖̱̝͖̮̩̤̟̟̹̘̜͙̫͍͓̥̪̙̝͖̓͒́̎͛̏̑̽̈̊̿̈̌͐̀̓͒̃͘̕Ņ̵̟̘̱̪̥̹͚̣͖͙̽̎̾̽̇̒̃͌ͅÇ̴̧̝̗͚͉̦̲͕̦̝̙̘̩̰̞̪̞̱͈͍̖͔̰̖̺͙͉̦͔͓͓̎̓̆̔̃̈̑̄̃̓͌̎̈́̋̑̈́̈́̉͂̏͊͒̾̃̕H̴͖͎̘̟̪̥͚͇̬̥̠͔̠̾̌͝ ̷̧̛̛̛͕̝̰̲̼̥̯̻̲̠̞͉̝̦̬̱̞̖̦̦̦̠͚͍͋́͂͒̓́̑̃́̋̅̄̅͊̾̀̀̍̈́̀̍́̈́̅̂̓̃̃̕̕͜͝͝Á̴̧̨̢̗̯͍̗͎̜̫̰̱̮̟͖̝͙̮̜̮̜̞̎̈͑̏̇̅̃̋̄͒̍͌͊͆Ả̵̡͎̳̱̥̬̭̜̩̥̪̤͎͇̱̦̖̳̫͒̈́͛̍͂͋̅̌̒̉͐̀̕̚͘͜͜͝͠͠Ȁ̷̧̛̗͈̮̤͓̮͚̠̯̝̈́͒̏̈́́̈́͋̑͋̌̈́̏̍͒̐͌̓͌́͐́̾͗̇̉͑̐̈̒̈́̈́̕͘͝͝͠͝A̴͔̮̩͛À̴̡̨̧̩̥̜̰͈͇̱̝̖̰̜̞͉̯̪̩̱̹͍͓͎̟̳̹̟͓̹̝͈̪̗̙̼͚̙͑͒̂̊̊̎̍͑̄͒̉̉̀͑͌͋̅̈͘̕̕͝Ạ̶̢̛̛̛͔̘̖̈̆̌̄̅̀̋̏̀͐̓̅̉̈́͐̽̆͋͑̂͒̇̓͂͌̏̽͒̌̇̅̚̕͠Ä̴̢̨̨̨̨̢̛͕̞̪̱͔̘̝̖͖͎̙͍̦̺͙͓͈͓͚͉̟̲̥̬̠̩̯͔͎̱̘͕̼́̄̊̌̏̈́̀̅̄̓̑̕͜͜͜͝







  • I saved this post hoping for a useful answer, alsa alas, there seems to be none.
    I’m not an audiophile so I’m more or less spreading misinformation, but I think you’re looking to configure ALSA’s device gain rather than going through pipewire.

    kusivittula here mentioned alsamixer, and I found a StackExchange answer saying that you can save its current state using alsactl store (with sudo or write access to /var/lib/alsa/asound.state).
    Alternatively, you can edit /var/lib/alsa/asound.state yourself.

    It doesn’t work if your problem involves audio streams (so *I* am SOL), but making changes through alsamixer seems to lower my headset’s volume so that I can comfortably set it to 100% through wireplumber - I imagine that would also apply to mic gain.





  • I’ve never played The Crew nor The Crew 2, but I hate this guilt-by-association type of argument with every fiber of my heart.

    Not because it defends Ubisoft (in this case), but because it completely accepts the asshole’s premise that the successor of a product is necessarily a valid substitute for the product itself, and the latter is not worth keeping around - it’s like eating an apple that has been cooked in an oven at 300°C for 5 hours, then arguing that apples are bad for your health.

    See:

    • Overwatch vs Overwatch 2
    • Halo CE/2/3/W/ODST/R vs Halo 4/5/I (idk about H:W2)
    • Halo: CE vs Halo: CEA (yes I’m listing Halo twice, sue me)
    • Risk Of Rain vs Risk Of Rain 2 (both are very good games, but they are completely different from each other)
    • Helldivers vs Helldivers 2 (same as above)