• 13 Posts
  • 134 Comments
Joined 2 months ago
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Cake day: November 24th, 2025

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  • I know there’s very few, be it rare, games where developers seemingly hate those who play it.

    But you’re not understanding that maybe that there are some games that aren’t for you. It sometimes is a sucky feeling, when games seemingly look like you’d have a blast playing them, until you try them and feel the opposite. I wouldn’t really say any of the struggles I’ve had in games I played in this example, that I felt like the developers were intentionally punishing me. More like my expectations, standards and idea of fun collides with what that game already established in its own values.

    Like I hate games where anything kills you in one hit, that is bullshit, give me a health bar or multiple chances of being hit. I prefer more games that have at least healthbars.












  • I guess the sales are what you make of it. I mean, it’s easy for me to say that the sales suck because I and probably others, have been spoiled filthily with great sales of the past. Like 2010 - 2018 was the greatest time for video game sales with staggering discounts that have given the Steam Sale its reputation.

    Nowadays you have to really spread yourself out. IsThereAnyDeal shows me that GameBillet appears to have better sales than Steam’s in comparison.








  • Oh my god, I’m actually stoked.

    If these roms cover some of the menu splash screens for the months when it was available, I’d love it even more. Because there was a project or a DIY thing out there where you can build RetroArch to emulate a Sega Channel system that functions. If you had the ROMs of the games and everything. This would bolster that.

    I also hope that there’s the BreakThru game for the Sega Genesis. Because I remembered way back in the day that game was on the Sega Channel, but never got a console release? It was on the SNES but for some reason Sega or the developer or publisher never made an official release.