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Cake day: June 13th, 2023

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  • While yes, the rich are the main problem, the bulk of resistance is the middle class. They don’t want to see the value of their property go down, or see increased traffic. Even though the suggested policy changes would help them too! The brainwashing is strong among people, not just the rich.

    It’s also hard, because to make meaningful changes, you need progress in at least 2 of these areas at the same time, which means you need to get people and politicians to agree on how to fix the problem!

    I see many people blaming corporate ownership as a problem, and in our current system is it is. But implementing my proposed changes would make it unpalatable for exploitive corporations, without needing to explicitly ban them!


  • I live in the United States, and as I understand it the housing crisis is caused by several factors.

    1. The lowest level of zoning is typically residential single family. This means small scale owners and developers cannot increase supply by taking a house and adding to it. Either by adding extensions, subletting, or even building a mini-apartment building. To add to this, US regulations require apartment units to have access to 2 staircases, in the event of a fire. This is good for safety, but greatly restricts style of apartments to hotel styles, and increases costs, so smaller apartments don’t make as much sense. This requirement should be able to be waved in the case of fire resistant building materials.

    2. Speculative land owning. Some property owners simply sit on properties in developing areas, waiting for its price to increase, and since tax is based on the value of the total property (land+building), a decaying building reduces the cost of owning that land. To fix this, we should be taxing the value of the land instead, punishing speculators, while incentivising people to improve their land (by building housing).

    3. Overuse of cars. Even when places want to expand housing, the complete and utter reliance on cars as transportation in the US leads to backlash for increasing housing, as the perception is that it will increase traffic. To combat this cities need to rethink their transportation strategies to radically increase things like bus and bike lanes. Even when cities do have buses, the strategy funded by the federal government is abysmal. For example instead of running buses that can hold 15 passengers and run every 15 mins, cities will instead run buses that can hold 50 people every hour, and so these buses run mostly empty with 2-3 passengers.

    The main policy changes that we need are less restrictive zoning, tax speculators, and diversify urban transport. But resistance is heavy, many politicians themselves are land holders and do not want to implement these changes, or to anger those that do. Landholders generally have more political voice, power, and wealth.









  • magiccupcake@lemmy.worldtoGames@lemmy.worldIs overwatch 2 really that bad?
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    3 months ago

    Ehh I disagree, I played consistently ow1 for years and ow2 just wasn’t as good.

    I mainly missed tank synergies. Without it the game just wasn’t the same. The other tank changes were just insane too. And I preferred the full 6v6 experience.

    Then they had to go an monetize the shit out of it, when I already paid for the game! The last straw was either paying for new characters or grinding like hell.



  • I’m a bit surprised at a lot of the criticisms for the movies here, and I say this as a huge fan of the Dune novels too.

    Villeneuve has a particular film style like blade runner 2049, and Arrival.

    If you don’t like his style you won’t like the 2nd movie.

    But on the other hand part 1 sets the stage for everything that happens in part 2, and overall I think it is an excellent adaption. Dune is not an easy book to adapt to film, and some changes had to be made, but they’re aren’t any glaring changes that make me go “why the hell did you change it that way?”

    It’s extremely faithful to the book, and in cases where it’s not, I can see the reasoning for the change.


  • Imo coop is more similar to a single player game that you can play with other people. Baldurs gate is a rpg that you happen to be able to play with other people.

    Another example would be deadspace 3.

    Most PvE games on the other hand are not primarily story driven. Helldivers, deep rock galactic and such.

    Something like left4dead covers both because its PvE but it also has a story.

    Then games like palworld are more like survival MMOs. Coop in these games is more of an emergent gameplay, while in other coop games its essentially forced.

    I don’t like putting these games together because story driven coop games are pretty rare, but PvE games don’t seem to be as rare.