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Cake day: March 15th, 2024

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  • I haven’t bought into it or anything, but I followed the development for a while in the 2010s because I was really excited for what they showed.

    Speaking personally, I just want a game that would let me feel immersed in a spacefaring future human civilization. I’m never gonna live to see that. So, I’d like a game where I can at least pretend.

    EvE doesn’t work for me. I’m not interested in spreadsheets, and I want to be able to fly my ship instead of just clicking to move (I assume that’s still how it controls? I only played briefly in the 2000s)

    Starfield is…Starfield. I just appreciate that they tried something, honestly. No Man’s Sky seems pretty neat, although I don’t really know what you do in that game outside of just collecting resources. I need to try it sometime.

    Elite Dangerous is great. It comes the closest to scratching the itch. Zooming through the galaxy looking for different astral phenomena and sights to see is a really chill way to spend an afternoon. But, it only really gets so deep. The space legs (I mean, the Odyssey expansion) only do so much to make you feel present. Space stations and outposts really only consist of two or three different layouts of one big room with the same shops. Settlements mostly only exist to be mission objectives. You get 8 guns and 3 pistols to choose from. That’s about it. Not super immersive once you step outside of your ship (personally speaking).

    But, pretty much the main thing they’ve been trying to accomplish with Star Citizen is to make it the most immersive experience they can. It’s right there in the name, isn’t it? You get to play at a citizen of an interstellar civilization. That’s the idea. I’m not sure if that’s the reality.

    So, yeah. Speaking personally, I’ve got a dream I’ll never see realized, and (it feels like) no one stepping up to offer a proper simulation. I imagine a lot of folks are clinging to Star Citizen out of desperate hope, since there’s not really a proper alternative if it ever goes away.





  • Absolver. It was the precursor to Sifu, but with slightly slower and more methodical combat (more like a Soulslike, almost).

    The coolest part of it is, as you play and fight players and NPCs, your character will slowly learn and unlock the moves that are used against them, which you can then put into your moveset and chain together with other moves to create your own style. If you don’t want to do that, you can join a player-run school, and be given the fighting style of that school’s master, which your character will learn as they use it.

    The story mode is pretty short. It’s mainly about PvP (although, before development stopped, it DID get a free DLC with a co-op dungeon run that’s worth killing a couple of hours on). Of course, a PvP-focused game with nobody playing it isn’t exactly the most entertaining thing to spend your time on, so- outside of a small collection of diehards- it pretty much stays a ghost town.

    It had heart, it had ambition, and it had creativity. My friends and I were really hoping the success of Sifu would mean people might start going back and maybe breathing a little life into it, but that didn’t happen. We hoped maybe they’d announce a second one, but that hasn’t happened yet, either. It’ll probably just be another Sifu. That one was a proven success, so it makes more sense.

    The servers are still up for now. No idea how much longer it’ll be supported. But, if you’ve got friends you can play it with, it might be worth looking into and seeing for yourself what the game offered, and what could’ve been.




  • I figure it’s because the year can be seen as an optional appendage if you’re talking about dates from the current year. Like, I can say “that happened on May 5th,” or “I’ll be there June 18th,” and you can reasonably assume I mean in 2024 unless I specify “June 18th, 2063.”

    Now, as for why you can say “I’m going on the 18th,” but Americans don’t say 18th of June, 2024, I haven’t a clue. We really only seem to have logical explanations for the way we do things about half of the time.



  • I’m biased towards Y2K from the nostalgia, since those were the prime years of my childhood right before my teenage years kicked in.

    But, I love the design of that time because of how obsessed with futurism everything was. It took the future chic look of the mid-late '60s and revamped it, taking that hype for the future- with the Space Race- bringing it back, and updating it for the Information Age.

    It felt like we, as a society, had so much optimism for the world that was to come. So, if anything, I think that’s what I’m mostly nostalgic for. I was so excited to grow up in that world. Damn.


  • mydoomlessaccount@infosec.pubtoLemmy Shitpost@lemmy.worldNon-binary
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    7 months ago

    Blenders. Gender ephemeral. Intangibles. An even cooler fourth option, probably.

    There are tons of cool names you could go with when your identity lies outside of preconceived boundaries (and pretty much transcends them). But, non-binary’s pretty clinical-sounding, so I guess it’s easier to work into a professional setting or something.





  • For real, though. One of the most important things I try to teach anyone when they’re a new smoker is not to let anyone pressure them into that goofy “smoke as much as possible” bullshit.

    I’ve known way too many people who hated weed because they would always freak out when they smoked. They almost never seemed to realize it was 'cause they kept trying to fit in and keep up with veteran smokers instead of finding their personal level of comfort and chilling there.

    Y’all can smoke yourselves to death if you want. I’m just trying to chill, thanks. ✌️