State of Decay is one of my guilty pleasure series. I know it’s got its faults, but I keep going back to it once every couple years or so.
The standard difficulty just nails that dopamine cycle of grinding and reward, until you’ve got a thriving community that can hold off all threats until the resources in the map are totally depleted and it’s time to move on.
I could probably get a bit better at the game and tackle the harder modes, but that would up the stress factor and make me more likely to put it back down faster.
I’m glad Microsoft is dropping their internal releases on competing platforms now, because otherwise I’d probably never play the upcoming third one as a Linux and PS5 player.
Hmm. I generally got my fill of JRPGs back in the PSX era and don’t play them anymore, but I would strongly consider making an exception for a new Breath of Fire game. BoF3 was my intro into the genre. Lots of fond memories.