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Joined 2 years ago
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Cake day: June 21st, 2023

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  • It’s an ok game.

    Had a few plot points in the UC quest line that were cool. I liked that zero g casino fight.

    Inventory management was shit, but that’s pretty common to the creater.

    Base building didn’t really interest me in Fallout 4, and didn’t do much for me here either. The crafting was weird. I don’t like using my combat feats to make better sandwiches.

    The ship customization was cool, but since you are just jumping to your destination it didn’t matter much for my playthrough.

    The proc gen planets were predictably empty feeling. I was worried about that after they said they were putting 1000 in. No way they could hand generate enough content to fill that, which was their strength in The Elder Scrolls.

    I suspect they got caught up in the No Man’s Sky hype and forgot to use their core strengths. Combine this with not enough innovation on their weaknesses and it was mid.

    If they would have done an Expanse scale game, set within our solar system, where you had 2 large terrestrial planets, a number of asteroid bases, and kept their scale in check they may have been able to pull it off. But it felt just too stretched out.

    I think that 7/10 review guy was right.








  • I suspect they imploded.

    These super deep subs are traditionally not reused very long, because the stress of the water pressing and then releasing weakens them. The more compression-decompression cycles they take the faster they degrade.

    From all the reports, they got a lot of reports of issues that they ignored. I read that one of the reporters who saw it found it to be very jury rigged together. Apparently it was not certified in any way.

    Even if they did survive and the ballast worked correctly, they would surface quickly (decompression sickness?) and cannot open the hatch from the inside. The thing doesn’t float above the water, so its going to be a pain to find. Also they didn’t paint it bright orange with blinking lights, its white, gray, and blue.

    Overall, a lot of poor decisions and ignoring advice lead to disaster.