Chrome OS saw a good raise too. OS X(Mac) saw a decrease.

  • duncesplayed@lemmy.one
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    1 year ago

    Just an FYI that at this rate it’s only going to take another 115 years before Linux has 100% market share.

    • selokichtli@lemmy.ml
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      1 year ago

      This is the same logic that a right wing ex-president of my country used to criticize the current leftist president while talking about the COVID-19 vaccination campaign.

      • duncesplayed@lemmy.one
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        1 year ago

        You mean Linux isn’t going to have 200% market share one day? Shit, I’m starting to think my calculations may have not been totally serious.

      • mnemonicmonkeys@sh.itjust.works
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        1 year ago

        To a point. Let’s be honest it’s going to be more like an S-curve since you can’t go past 100% market share, and some people will refuse to switch.

        And people not wanting to switch is fine imo. Having competition will likely help all OS’s get better over time

  • Beaver [he/him]@hexbear.net
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    1 year ago

    For me, the Year of Linux on the Desktop was 2021. There’s literally only one computer in the house running Windows anymore, and that’s simply to run some of the pro-level software I use for gig work (and so I’ll never be entirely rid of it).

    Proton’s improvements were a big step in transitioning my PC gaming to Linux. There are still a lot of games that won’t run on Linux, but… there are so many that do, so I don’t feel like I’m missing out.

  • db0@lemmy.dbzer0.com
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    1 year ago

    The critical mass needed to tip the scales is not high. Once Linux has enough market share to matter as a customer base, game studios will switch to developing as cross-platform for it by default, so that they don’t lose launch sales. Once this happens, a lot of people won’t have any reason to stay on windows anymore as gaming was the only thing holding them back. This will then create a virtuous cycle of users migrating and games (and then apps) switching to it. Along then come hardware vendor supporty and then pre-built PCs and laptops. If the tipping point is reach, the rate of market share gain will be exponential.

    The same thing happened with Internet Explorer 6

    The only thing that can stop this is outside pressure from software giants like Microsoft through lobbying the Governments, buying out game studios or buying exclusivity, or strong-arming hardware vendors.

    • Kit@lemmy.blahaj.zone
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      1 year ago

      MacOS holds a nearly 30% market share and few game developers give a shit about publishing their games on Mac. Why would Linux be any different?

      • MazonnaCara89@lemmy.ml
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        1 year ago

        Because linux doesn’t have deprecated opengl, doesn’t run their own proprietary api for gpu instead of implementing vulkan and last but not least because linux does still have support for 32bit application.

      • gens@programming.dev
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        1 year ago

        Apple is notorios about being anti-gaming, yet many games support it while not supporting linux. Don’t know the actual stats though.